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WHAT IS ELEARNING? A HISTORY OF DIGITAL LEARNING AND ITS EVOLUTION

Nov 7

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eLearning has become a cornerstone of modern education and workplace training, offering flexible, scalable, and often more engaging alternatives to traditional classroom settings. But eLearning is much more than just courses delivered over the internet. It represents a broader shift in how people acquire knowledge and skills, driven by advances in technology and changing learner expectations.



To fully appreciate what eLearning is today, it’s essential to understand its history—how it began, evolved, and continues to transform the way we learn. This blog will take you on a journey through the origins of eLearning, its milestones, and how it’s shaping the future of education and training.


What is eLearning?

At its core, eLearning (electronic learning) refers to the delivery of educational content and training via digital platforms. These can include websites, mobile apps, or specialised Learning Management Systems (LMS). eLearning allows learners to access materials anytime, anywhere, and often at their own pace.


While the concept is widely understood today, its roots go back much further than you might expect.


The Early Days: The Origins of eLearning

eLearning, in its simplest form, dates back to 1924 with the invention of the first "teaching machine" by Professor Sidney Pressey at Ohio State University. This mechanical device allowed students to answer questions and receive immediate feedback, which laid the groundwork for more complex systems that followed. However, this rudimentary version of eLearning wasn’t widespread and mostly used in experimental settings.


The 1950s saw the next major advancement in educational technology with the development of B.F. Skinner's "teaching machines", which incorporated elements of behaviourism to encourage learning through positive reinforcement.

The Rise of Computer-Based Training (CBT)

The real leap toward eLearning as we know it today began in the 1960s with the advent of computers. Universities and military organisations started using computers to deliver educational content, pioneering what we now call Computer-Based Training (CBT). One of the first major projects was PLATO (Programmed Logic for Automatic Teaching Operations), developed by the University of Illinois. PLATO featured courseware and allowed users to interact with content on early computer terminals.


By the 1980s and 1990s, CBT had spread to corporations for workplace training. Companies realised that using computer systems for training allowed them to educate large numbers of employees consistently and efficiently. However, early CBT was mostly static and text-heavy, with limited interactivity.


The Internet Boom and the Birth of Modern eLearning

The first fully online course was offered by the University of Toronto in 1984, and access to the internet saw more and more follow suit into the 1990s. The ability to deliver courses over the web marked a turning point in the accessibility and scalability of eLearning. Universities worldwide began launching online degree programs, and businesses embraced eLearning for employee training.


This period also saw the rise of Learning Management Systems (LMS) like Blackboard and Moodle, which allowed educators to upload course content, track learner progress, and communicate with students in a more structured environment.


eLearning Today: A Flexible and Engaging Solution

Fast forward to the present day, and eLearning has become an essential tool in both academic and corporate settings. Several key advancements have contributed to its growth and effectiveness:


Mobile Learning (mLearning): The rise of smartphones and tablets has made it easier than ever for learners to access training materials on the go. A 2018 report by the U.S. Department of Education confirmed that mobile learning has made education more flexible and accessible, particularly in remote or under-resourced areas.


Interactive and Gamified Learning: Modern eLearning platforms use simulations, quizzes, and gamification to engage learners and improve retention. A study from the University of Colorado found that learners using gamified eLearning systems scored 14% higher in skill-based assessments and had a 9% increase in retention rates.


AI and Personalised Learning: AI-powered eLearning platforms now offer personalised learning paths, recommending content based on individual progress and learning preferences. This helps keep learners engaged and ensures that the material is relevant to their specific needs.


Social Learning: Today's eLearning often includes social elements such as discussion forums, peer reviews, and group projects, encouraging learners to interact and share knowledge. The University of Edinburgh reports that this approach improves engagement and fosters a more collaborative learning environment.


Why is eLearning Effective?

There are several reasons why eLearning has proven to be highly effective for both education and corporate training:


Flexibility: Learners can access eLearning content at any time, allowing them to fit training into their schedules rather than adhering to set class times.


Cost-Effective: eLearning reduces costs associated with travel, accommodation, and printed materials. A report by the Brandon Hall Group shows that eLearning reduces training time by 40-60% and costs by 50%.


Scalability: Once content is created, it can be distributed to thousands of learners without the need for additional resources.


Customisation: eLearning platforms allow organisations to tailor content to specific roles, skill levels, and learning preferences, ensuring a more personalised and relevant experience for learners.


Measurable Results: With built-in analytics, eLearning platforms offer insights into learner progress, completion rates, and engagement, helping organisations measure the effectiveness of their training programs.


The Role of Instructional Design in eLearning

Instructional design is critical to the success of any eLearning program. Instructional designers use educational theories and best practices to create courses that are engaging, accessible, and aligned with the desired learning outcomes.


According to research from Harvard University, eLearning is most effective when it’s designed with the learner’s needs in mind, incorporating elements such as microlearning, interactive content, and regular feedback. Instructional designers ensure that these elements are part of the eLearning experience, making the content not only informative but also engaging.


The Future of eLearning

Looking ahead, eLearning is expected to become even more personalised and immersive. Technologies such as virtual reality and artificial intelligence will enable learners to interact with content in new ways. VR, for example, is already being used to simulate real-world scenarios for training purposes, particularly in fields like healthcare and manufacturing.


Final Thoughts

eLearning has come a long way from its early roots in mechanical teaching machines and basic computer programs. Today, it offers a flexible, cost-effective, and engaging way to educate and train people worldwide. Whether you're an L&D professional looking to upskill your team or a business leader aiming to improve employee performance, eLearning is a valuable tool that can align with your strategic goals.


At Popcorn Learning Agency, we specialise in creating impactful, engaging eLearning content tailored to your organisation’s needs. Contact us today to discover how we can help you transform your learning and development programs.

 




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