
HOW THE GUILD OF LEARNING BECAME INDISPENSABLE (A STRATEGIC TALE FROM ANKH-MORPORK)
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Once upon a particularly foggy Tuesday, the Guild of Learning found itself in trouble.
Not the good kind of trouble, like someone accidentally discovering a new potion by falling into it. No. The dull kind. The kind that arrives in a memo from the Patrician’s Office marked “URGENT: Business Strategy Alignment.”

The problem was this: no one outside the Guild could explain what they actually did. Oh, they made scrolls and held lectures and invented complicated acronyms like "P.O.P.C.O.R.N." But when the Guild of Merchants asked, “How does the Guild of Learning help us sell more sausages?”, the room went very quiet.
Enter Margolotta, Senior Scribe of Sensible Learning (Level 3, Qualified in Reflective Diagram Summoning). She had an idea. A dangerous thing in Ankh-Morpork, especially in a department where ideas were known to cause meetings.
The Scroll of Strategic Revelation
Margolotta marched to the Great Hall of Objectives and banged her staff.
“We must align the Guild of Learning with the Guild of Results!”
This was radical thinking. Up until now, L&D (Learning & Dragon-taming, obviously) was seen as ornamental. Like a gargoyle on a very expensive hat. But Margolotta knew better.
She consulted the ancient scrolls of Management Consultancy and uncovered the Lost Principles of Business Alignment:
Goal the First: Thou shalt increase coinage (a.k.a. revenue).
Goal the Second: Thou shalt waste not, lest thy budget be halved.
Goal the Third: Thou shalt not be sued (compliance and safety, mostly).
The Discovery of Needs (And Other Unspeakable Gaps)
Armed with purpose, Margolotta commissioned a mighty training needs analysis, aided by a reluctant intern and a sentient spreadsheet named Kevin.
Together they uncovered shocking truths:
Apprentices were learning the same scrolls five times over.
Blacksmiths were attending mandatory harp seminars.
No one knew how to use the new “Cursed Systems Interface” (or “LMS” as the elders called it).
Clearly, learning had become a rite of passage rather than a path to performance.
The Reframing Ritual
Margolotta gathered the Masters of Business and spoke plainly:
“If our spellcasters learn faster, we can enchant more clients. If our sausage sellers understand customers, we keep them. If we train our trolls in risk prevention, fewer bridges get flattened.”
And thus, learning goals were transfigured into business outcomes:
“Reduce potion misfires by 20%.”
“Raise satisfaction among disgruntled villagers.”
“Fill 50% of new positions with internal candidates (preferably still breathing).”
Learning That Worked (Yes, Really)
Instead of dusty scrolls and mind-numbing quizzes, the Guild tried something shocking:
Bite-sized scrolls read on breaks
Role-based adventures (starring a talking compliance goblin)
Apprentices teaching apprentices
Magic mirrors (or “dashboards”) showing real-time progress
And it worked. Performance rose. Risk fell. Someone even smiled during compliance training.
The Guild of Merchants sent a thank-you fruit basket. The Guild of Unseen Accountants noted “positive impact on quarterly incantations.” And the Patrician merely raised one eyebrow, which was, by all accounts, a standing ovation.
A Blueprint Etched in Stone (and Some Parchment)
So what did Margolotta teach us?
Phase | What She Did |
1. Translate | Read the strategy scrolls (with a strong drink) |
2. Diagnose | Asked “what’s broken and why?” |
3. Define | Set learning goals with teeth |
4. Design | Built useful, weirdly fun content |
5. Deliver | Used tools that learners chose to use |
6. Demonstrate | Showed the numbers and told the story |
Final Word from the Guild
The Guild of Learning is now indispensable. It delivers value, laughter, and fewer exploding cauldrons. Alignment isn’t about turning learning into accounting. It’s about making sure every scroll, spell and seminar gets your people closer to what really matters.
Which, in Ankh-Morpork, is usually profit, peace, or not being turned into a frog.